Version 1.0.1 Out Now!
Hey all! I'm writing this as I'm currently out on the road now for a business trip, so I'm sorry for the lack of updates in the past few days. There are a bunch of things I want to add to the current feature set... so stay tuned! I'm here to bring you an update for something that's quite important that somebody notified me about. I fixed a small memory leak in the game, which you can fix by adding "surface_free(text_surface);" after the draw_surface_part() call in obj_textbox's Draw GUI event. The change is also present in the new version.
Thanks so much for all the reception! If you have any more questions or feedback, feel free to make a community post or message me over on twitter @brainfoam_.
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